← Return to Blood Moon Signals
Devlog
- March 08, 2025 by IRKAR#Horror, #PSX, #3D, #FPS, #UnityThe update is almost a complete game changer I'm too lazy to recount what exactly)))... Continue reading
- August 10, 2024 by IRKAR#horror, #3d, #singleplayer, #scary, #creepy, #indie, #retro, #dark, #update, #hard, #fps, #firstperson, #story, #game, #unity, #blender, #unity3d, #indiegameGame Updates: Light: The duration of light has been increased by 5 seconds. Sleep: Sleep duration has been reduced from 500 to 450, speeding up gameplay. Stamina Enhancement: Stamina regeneration has... Continue reading
- August 02, 2024 by IRKAR#horror, #3d, #indie, #unity, #game, #blender, #retro, #psx, #scary, #creepy, #bloodmoonsignals, #devlogGAME UPDATES: 1. Remastered Radio Tower We redesigned the radio tower, improving its design to make it feel better in-game. 2. Lamp Bulb Fix We fixed the problem with the light bulb. Now it's working... Continue reading
- July 30, 2024 by IRKAR#horror, #retro, #indie, #singleplayer, #unity, #blender, #3d, #bloodmoonsignals, #scary, #game, #creepy, #updateGAME UPDATES: 1. Lamp The lamp now turns off after the light is switched off, adding realism and atmosphere to the game. 2. Radio Towers Fixed the issue with radio towers getting stuck in trees. They... Continue reading
- July 28, 2024 by IRKAR#horror, #3d, #indie, #unity, #game, #blender, #retro, #scary, #bloodmoonsignalsGAME UPDATES: 1. Removed 60 FPS Frame Lock We have removed the frame lock, allowing the game to utilize the full power of your hardware for a smoother and faster gameplay experience. 2. Fixed Floating... Continue reading