Announcement of the BIG UPDATE V0.2


Hello everyone!

I’m excited to announce that "Random Horror" has been gaining a lot of popularity recently, and it has inspired me to dive back into the project with full force. So, what’s next for the game?

A massive update is coming soon, and it’s going to bring a lot of changes! Here’s a sneak peek at what’s in store:

  • I’ve rewritten the entire code to optimize performance and make future development smoother.
  • The world generation has been completely overhauled, becoming more refined and efficient. In multiplayer, the world will now be endless!
  • The enemy AI is getting a major upgrade, making foes smarter and more challenging to face.
  • New items are being introduced, but don’t worry—the classic ones you love will remain.
  • And yes, new enemies are coming, bringing even more variety to the gameplay.

One of the most exciting changes is that we’re switching the networking system from Photon to Mirror, which opens up so many new possibilities for multiplayer development. This change will allow for a much more seamless experience, including that endless world in multiplayer!

Additionally, a brand-new achievement system will be added to the game, giving players even more reasons to dive in and conquer challenges.

If the activity around the game continues to grow after the release of this major update, I plan to expand the project even further. Thank you all for your support, and stay tuned for more announcements!

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